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Didakta project: Difference between revisions
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Source: http://www.en.coedu.hu/mss_en/alpha?do=3&st=2&pg=44&m31_doc=107&m36_act=4 | Source: http://www.en.coedu.hu/mss_en/alpha?do=3&st=2&pg=44&m31_doc=107&m36_act=4 | ||
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> [[Hungary]] |
Latest revision as of 09:42, 21 December 2009
On the Hungarian programme entitled -PR-III: development of an e-curriculum for higher education- of the tender put up in 2002, code no. T013, entitled -Creation of online or digitally distributed curricula and of educational auxiliary materials, to be launched through computer networks, for the players of Hungarian public education, vocational training and higher education, as well as the development of hardware enabling access to these services-, the bid titled "T013-PRIII/0004 Didakta" of the consortium made up of Mimóza Kft, the Sociology and Communication Department of the Budapest University of Technology and Economy, and the Art Theory and Media Research Institute of the Eötvös Loránd University of Sciences was announced winner. The consortium had used the Coedu system of Mimoza Communications Ltd. During the implementation of the program the consortium prepared a curriculum covering 24 terms, to be launched in Hungarian higher education, while during the preparation of the curriculum it built up a specialized e-learning know how in the field of higher education.
The achievements of the project
The project team created the following products:
- specific e-learning methodology for higher education
- The target group of the methodology is -screenagers-, technically well equipped, young students with good computing skills, taking part in large numbers in higher education and paying tuition. The created educational materials are richly illustrated and can generally be introduced in higher education. They do not substitute but rather complement classroom education. The development of the methodology was coordinated by Bertalan Komenczi. The methodological material was compiled by, among others, István Nahalka, Benő Csapó and Árpád Vajda. Key areas:
- the designing of feedback measuring and evaluating the efficiency of the learning process,
- designing the program elements facilitating learning,
- administration of learning process,
- technological aspects of designing and operation of e-learning systems,
- economic aspects of development and operation of e-learning systems.
- The target group of the methodology is -screenagers-, technically well equipped, young students with good computing skills, taking part in large numbers in higher education and paying tuition. The created educational materials are richly illustrated and can generally be introduced in higher education. They do not substitute but rather complement classroom education. The development of the methodology was coordinated by Bertalan Komenczi. The methodological material was compiled by, among others, István Nahalka, Benő Csapó and Árpád Vajda. Key areas:
- 24 digital educational materials for higher education
- The various materials were prepared with the assistance of a large number of contributors (authors, editors, proofreaders, operators, graphic designers) in functional groups working separately at relatively distant locations. The organization, the standardization of communications, and the support of teamwork was of crucial importance in the process. Cultural differences and the various levels in competency, earlier experiences, and digital skills were managed as key factors. The final educational materials are:
- Sales skills
- Business etiquette
- Time management
- Management of change
- Awarding and promotion
- Media and press history
- History of publicity
- Quantitative social dynamics
- Basic computing skills
- Micro economy
- Macro economy
- Basic mathematics skills
- The basics of project management
- The basics of client care
- The basics for info brokers
- Basic enterprise skills
- Conflict management
- Introduction to sociology
- Basic Physics I. - thermodynamics
- Basic Physics II. - mechanics
- Study of social communication
- Movie after the cinema, the theory of motion picture
- Cognitive psychology I. - Basic terms
- Methodology for E-learning curriculum development
- The various materials were prepared with the assistance of a large number of contributors (authors, editors, proofreaders, operators, graphic designers) in functional groups working separately at relatively distant locations. The organization, the standardization of communications, and the support of teamwork was of crucial importance in the process. Cultural differences and the various levels in competency, earlier experiences, and digital skills were managed as key factors. The final educational materials are:
Source: http://www.en.coedu.hu/mss_en/alpha?do=3&st=2&pg=44&m31_doc=107&m36_act=4
> Hungary